Apple

Created a design system for Schoolwork and Classroom to support Apple's Liquid Glass visual language

TimelineJanuary 2026 to Present
RoleProduct Designer
Apple Schoolwork and Classroom
Note

This work is protected under a non-disclosure agreement. If you'd like to learn more, please reach out.

Overview

I created a design system for Apple's Education apps, Schoolwork and Classroom, to support the transition to Liquid Glass. The work focused on defining reusable components, patterns, and guidance that aligned the products with Apple's updated visual language.

The problem

When Liquid Glass was introduced, the Education apps needed a clearer system for applying the new visual language consistently across Schoolwork and Classroom.

The existing components and patterns were not enough to support the updated direction, so the team needed a design system that could bring structure, consistency, and scalability to both products.

What I did

I audited the existing product patterns and reviewed legacy system foundations to understand what could be reused, refined, or replaced.

From there, I created a design system for Schoolwork and Classroom that defined components, behaviors, and visual guidance for the Liquid Glass direction.

The result was a more consistent and usable foundation that the apps could rely on as the products continued to evolve.