Thryft

Rethinking how people buy and sell furniture locally

TimelineAugust to December 2024
RoleProduct Designer
Thryft secondhand furniture marketplace

Overview

Thryft is a mobile C2C marketplace designed to make buying and selling secondhand furniture feel safe, simple, and human. Built from zero as an academic project, it tackles the trust gap that plagues platforms like Facebook Marketplace and Craigslist through research, systems thinking, and a design process grounded in how people actually behave.

How might we create a local marketplace experience that encourages trust and convenience when buying or selling used furniture?

Double diamond design process diagram

The double diamond framework guided the end-to-end process — from discovery and definition through to development and delivery

The problem with secondhand

The secondhand furniture market is booming. People move more frequently, care more about sustainability, and increasingly see resale as a first choice rather than a fallback. Yet the platforms that serve this market have barely evolved. Craigslist still feels like 2004. Facebook Marketplace is fast but chaotic. OfferUp is closer, but trust and safety remain unresolved.

The core friction isn't discovery — it's confidence. People hesitate to commit because they can't verify who they're dealing with, what condition the item is really in, or whether the transaction will go smoothly. That hesitation is where deals fall apart.

Research

I started with a competitive analysis of five platforms — Facebook Marketplace, Craigslist, OfferUp, Chairish, and AptDeco — mapping where each succeeded and where users were left to figure things out on their own. The pattern was clear: the more utilitarian the platform, the more trust it sacrificed. The more curated, the more it skewed toward high-end sellers and excluded everyday users.

From there I conducted 10 user interviews alongside on-site observations in dorms, apartments, and community spaces. Participants were college students, recent graduates, and young professionals — people actively navigating the secondhand market out of necessity or preference. I watched them photograph items, write listings, and evaluate whether a stranger's couch was worth the trip.

Competitive analysis of five resale platforms

Competitive analysis across Facebook Marketplace, Craigslist, OfferUp, Chairish, and AptDeco

User interview notes and observations

Interview notes and contextual inquiry observations across 10 participants

What the research revealed

Three themes surfaced consistently across every interview. First, trust is the deciding factor — not price, not proximity. Users would pay more or travel further for a transaction that felt safe. Second, people want the efficiency of a marketplace and the familiarity of a social network. They're looking at profile photos and reading bios before they look at the item. Third, convenience wins over cost savings. A frictionless experience — clear photos, fair pricing, easy communication — matters more than getting the absolute best deal.

Affinity diagramming helped me see what wasn't immediately obvious: that buyers and sellers aren't separate user types. Most people are both, and their needs shift depending on whether they're moving in or moving out. That insight reframed the entire product — Thryft couldn't just optimize for one side of the transaction.

Affinity diagramming session

Affinity diagramming — grouping observations into clusters to surface behavioral patterns

Archetypes and personas

Three behavioral archetypes emerged from the research. The Hunter buys on short notice — they need efficiency, trust signals, and fast decision-making. The Seller wants to declutter with minimal effort and reliable follow-through from buyers. The Hybrid moves between both roles depending on life circumstances, and needs the platform to support that fluidity without friction.

From these I developed two personas. Maya is a 23-year-old design student furnishing her first apartment — she needs speed, affordability, and confidence that what she sees is what she'll get. Jordan is a 29-year-old creative professional who regularly cycles through furniture as his space evolves — he needs a platform that handles both sides of a transaction without making him context-switch.

Mapping the journey

Journey maps made the emotional arc of both buying and selling visible. The lowest points consistently clustered around the same moments: reaching out to a seller and not knowing if they're legitimate, agreeing on a price and not knowing how to pay safely, and showing up somewhere unfamiliar to meet a stranger. These weren't edge cases — they were the default experience.

Mental models helped me understand the gap between what users said they wanted and what actually drove their decisions. Safety and convenience weren't just preferences — they were the threshold. Below that threshold, no amount of good design could close a deal.

Journey map and mental model

Journey map and mental models charting the emotional highs and lows across buying and selling

From flows to wireframes

User flows mapped the critical paths: listing an item, browsing and filtering, and completing a transaction. The goal was to identify every decision point and reduce unnecessary friction without stripping out the information users actually need to feel confident.

Low-fidelity wireframes followed, focused on three outcomes: making listing fast enough that sellers don't give up halfway through, making browsing structured enough that buyers can filter without feeling overwhelmed, and making the transaction layer transparent enough that both sides feel protected.

Low-fidelity wireframes

Low-fidelity wireframes exploring layout, hierarchy, and flow across core user tasks

The final design

Thryft's final design centered on three features. The seller onboarding flow guides users through listing creation step by step — prompting for the details that build buyer confidence rather than leaving them to guess what matters. Thryft SecurePay holds payment in escrow until both parties confirm the transaction is complete, removing the biggest source of anxiety from peer-to-peer exchanges. The home feed surfaces listings through a browsing experience designed around intent — search, filter, and discovery working together rather than competing.

Every decision traced back to the same question: does this make the person on the other side of the transaction feel more real? Trust isn't a feature — it's the accumulation of small design choices that signal care, transparency, and accountability.

Seller onboarding — a guided step-by-step listing creation flow

Thryft SecurePay — escrow-based payments that protect both sides of the transaction

Home feed — discovery, search, and filtering designed around buyer intent

Next Steps

If developed further, the next step would be refining the Thryft SecurePay experience into a more robust end-to-end transaction system. That would include clearer payment states, better handoff moments between buyer and seller, and more transparent confirmations around when money is held, released, or refunded.

I would also expand the SecurePay flow to support more edge cases, such as cancellations, no-shows, partial disputes, and rescheduled pickups. Designing for these moments would make the system feel more trustworthy not just when everything goes right, but when things become uncertain.

Beyond payments, I would continue tightening the relationship between trust signals and transaction flow — using verification, communication cues, and delivery coordination to make Thryft feel like a marketplace where reliability is built into every step rather than added on at the end.